I Can Has Bananas is a mobile game (prototype) that was developed in five days for a mini course in mobile game development. Today I finally found some time to finish it, hurray! The coolest thing about it IMHO is the fact that it can be played with only one button (press 5 to release and 5 again to grab, the swinging is automatic), making it a really hectic mobile game without being awkward to control.
It requires CLDC 1.1, MIDP 2.0 and a decent screen resolution (>= 240×320). Graphics by Georg Fornander, Desirée Rydén, Dennis Hansen and Jacob Alenius. Code by Kian Bashiri (that’s me). SOFE 2009.
Also included in the zip is a devlog I continuously updated under the four crunch days, it might be an interesting read for some.