I Can Has Bananas

I Can Has Bananas is a mobile game (prototype) that was developed in five days for a mini course in mobile game development. Today I finally found some time to finish it, hurray! The coolest thing about it IMHO is the fact that it can be played with only one button (press 5 to release and 5 again to grab, the swinging is automatic), making it a really hectic mobile game without being awkward to control.

It requires CLDC 1.1, MIDP 2.0 and a decent screen resolution (>= 240×320). Graphics by Georg Fornander, Desirée Rydén, Dennis Hansen and Jacob Alenius. Code by Kian Bashiri (that’s me). SOFE 2009.

Also included in the zip is a devlog I continuously updated under the four crunch days, it might be an interesting read for some.

DOWNLOAD GAME

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  • What’s this?

    My name is Kian Bashiri and I'm
    an independent game developer
    from Sweden.

    The game medium is still young,
    immature and so full of potential.
    A creative person can hardly find
    a more exciting space to explore!