So what can I say? It was just great. Lots of cool people, lots of good games made and lots of really interesting discussions about creativity, business and how to combine hobby with work. It was kind of comforting to hear that there were others worrying about the same things I do, at least to a certain extent. I think about it a lot though, like is it really possible to make games for money and still keep it fun? Maybe making games full time is a terrible choice?
You Have To Fertilize The Egg (Download)Warning! Fantastic (but potentially offensive) music by Erik Sjöstrand!
I wrote the physics during the competition which was a really silly decision. It resulted in crappy physics and lots of wasted time that could have made the game more playable. Oh well, it’s an “art game”! It’s not meant to be “playable”, bah!